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  Genetica Features
Home > Products > Genetica > Features > Effect Maps

 
Effect Maps Previous    Page 8 of 18    Next

 

Genetica will create effect maps that can be used in any of the material channels supported by your 3D environment.  In this example an effect map has been placed in the luminance channel of the material to cause specific parts of it to glow in the dark.

 

Rendering the original texture (top left) in Color Only mode will create a flat version without highlights or shadows (top right). This can then be used in combination with a displacement or bump map (also created by Genetica) in your final scene to give your materials a truly three-dimensional appearance.

 

 

 

 
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