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Feature Summary
Powerful New Lab System
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Color Only Renders
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Tiles, Blocks, and Boards
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Weaves
Vents, Grates, and Gates
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Hundreds of New Presets
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Hair and Fiber
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Node-Based Engine
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Importing Previous Work
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Home > Products > Genetica > Features > Color Only Renders

 
Color Only Renders Previous    Page 4 of 25    Next

By default, Genetica textures have highlights and shadows baked directly into them. However, if you are using Genetica 2.5's new effect maps to apply bumps or displacements within your final 3D scene, you may want a flat-looking version of your texture that doesn't already have highlights. The new Color Only Render mode automates the process of creating the flat version of your texture. Color Only Rendering is completely non-destructive, which means the original version of your texture is always available to you.
 

Rendering the original texture (top left) in Color Only mode will create a flat version of it without highlights or shadows (top right). This can then be used in combination with a displacement or bump map (also created by Genetica) in your final scene to give your materials a truly three-dimensional appearance.

 

 

 

 
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