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  Genetica Video Tutorials
Home > Products > Genetica > Video Tutorials


Give your textures a boost with these Genetica tutorials.  If you don't see the information you need, feel free to post your question on Genetica's forum.


Video Tutorials
 
Opening and Rendering Textures
 
  Introduces new Genetica users to opening, rendering, and exporting preset textures.
 
Locating Elements in a Texture 
 
  Explains how to discover which node in a texture is responsible for particular visual element.
 
Understanding Groups 
 
  Explores Group nodes and how they can be used to keep textures organized and to efficiently reuse textural elements.  The "Space" preset category used in the first portion of the video is available in the Pro and Studio editions of Genetica.
 
Basic Node Operations
 
  Summarizes the various ways that nodes can be manipulated and rearranged.  Includes an introduction to groups and adding custom filters to the library.
 
Importing Images and Making Them Seamless
 
  Introduces the two ways to import an images into Genetica, the second of which is used to turn photos into seamless textures.
 
Texture Synthesis
 
  Walks through the various tools Genetica provides for turning photographs into seamless textures.
 
Drawing Techniques
 
  Shows how the Draw and Edit tools can be used to create a specific design.
 
Using Animations in Second Life
 
  Demonstrates how to export animations from Genetica for use in the online virtual world Second Life.  Requires the Studio edition of Genetica and familiarity with Second Life.
 
Environment Maps for Shaders
 
  Introduces game designers to the use of Genetica's environment map features for the creation of attractive yet efficient real-time shaders.  Requires the Pro or Studio edition of Genetica.


Text Tutorials

Additional tutorials can be found in Genetica's manual.
 
 
User-Contributed Tutorials
 
Text Effects
 
  Walks through the process of adding metallic effects to imported text.
 
Easy Stone Tiles
 
  Shows how to import a photograph of stone and turn it into a tiles texture.
 
Fractal Art 
 
  Explains a technique for the creation of colorful fractals.
 
Abstract Metal 
 
  Demonstrates the creation of an exotic texture of layered swirling metal.
 
Using Groups and References 
 
  Explains how to set up Group and Reference nodes.  Groups are useful for organizing textures and reusing the output of a node in multiple places.
 
Using Dirt Maps 
 
  Explains how to use the dirt maps provided with Genetica to achieve a variety of effects directly in Genetica.  (Alternatively, dirt maps can be rendered as-is and used in external applications.)
 
     
 

 

 
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