Genetica Basics
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Introduces new users to the very basics of working with textures
in Genetica, such as opening presets, understanding their overall
construction, and editing them.
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Editing Presets
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Guides you through the process of
modifying one of the preset textures that comes included with
Genetica.
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Weathering a Texture
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Shows you how to create a new Weather Lab node and use it to
refine a texture.
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Extending the Library
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Walks you through the process of extending Genetica's library so
that you can speed up your workflow by reusing parts of your work
in multiple textures.
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Zooming Textures
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Introduces the mechanics of zooming textures in order to change
the size of their features as well as make them repeat more or
less often.
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Using Effect Maps
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Shows you how to generate various effect maps, such as bump and
specular maps, for use in your external 3D application.
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Making Website Thumbnails
(Pro)
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Shows you how to use the Pro edition's batch processor to quickly
turn a number of textures into thumbnails for display on your
website.
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