Node
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Description
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Convert Environment (Pro/Studio)
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Converts environment maps between common environment map types.
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Diffuse Environment (Pro/Studio)
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Diffuses an environment map in such a way that it will create the impression of a diffuse material when it is reflected off a surface.
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Exposure
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Modifies the brightness of an environment map or other image in a way that is equivalent to having originally photographed it with different camera settings.
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Make Environment
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Creates an environment map in latitude/longitude format.
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Reflect Environment
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Reflects an environment map off a 3D surface defined by a height map.
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Refract Environment (Pro/Studio)
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Refracts an environment map through a 3D surface defined by a height map. This is equivalent to observing the environment through a transparent medium, such as water.
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Rotate Environment (Pro/Studio)
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Rotates an environment map in a way that is equivalent to having originally swiveled the camera before photographing it.
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Scatter Environment (Pro/Studio)
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Partially diffuses an environment map in a way that will create the impression of a material that partially scatters light when it is reflected off a surface.
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