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Reflect |
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Overview
This node reflects a base image against a perfectly reflective three-dimensional surface. The surface is defined by a height map provided by one of the node's inputs. You can think of this node as what you would see if a camera were pointing directly at an irregular mirror while a picture was behind the camera.
Reflect Environment and Full Light nodes provide alternative ways to produce reflections through the use of environment maps.
Inputs
Properties
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