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Render Animation Dialog (Studio) |
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The Render Animation dialog can be called up by clicking the Render Animation button on the main button bar. This button should only be used as long as the current texture is animated.
The dialog's controls are organized into two sections: "Render Settings" and "Output."
Render Settings Section
This section controls how much animation data will be generated during rendering.
Output Section
This section specifies how the animation generated by the previous section will be stored. The "Render To" option at the top of this section specifies whether rendering should occur to memory or your hard disk. These options are discussed below.
Rendering to Memory
Rendering to memory gives you the chance to see the final animation before you decide if and how it will be saved. However, animations are very memory intensive and you should only proceed with this option as long as the required memory estimate in the middle of this section indicates a reasonable amount of memory that your computer will not have trouble providing.
After rendering to memory is complete, the Export Animation dialog can be used to save the result. Note that there are animation export types that are available only through that dialog.
Rendering to Hard Disk
When rendering to hard disk you will have the opportunity to chose from the following export types:
When You're Ready to Render
Once all options have been set as desired, click the "Begin" button at the bottom of the dialog to start rendering your animation.
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