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Scatter Environment (Pro/Studio) |
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Overview
Partially diffuses an environment map so that when it is reflected off a surface it will create the impression of a material that partially scatters light.
Left: When reflected off a surface an environment map will usually produce sharp metallic reflections. Right: The Scatter Environment node can make an environment map semi-diffuse with subtle reflections.
Inputs
This node's only input provides the original environment map that is to have a light scattering effect applied to it. The input must be in latitude/longitude format. The Make Environment node will produce environment maps in this format.
Properties
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Page URL: http://www.spiralgraphics.biz/genetica/help/index.htm?scatterenvironment.htm