Tutorial
|
Description
|
Genetica Basics
|
Introduces new users to the very basics of working with textures in Genetica, such as opening presets, understanding their overall construction, and editing them.
|
Editing Presets
|
Guides you through the process of modifying one of the preset textures that comes included with Genetica.
|
Weathering a Texture
|
Shows you how to create a new Weather Lab node and use it to refine a texture.
|
Making an Animation (Studio)
|
Guides you through the steps needed to animate a texture in the Studio edition.
|
Extending the Library
|
Walks you through the process of extending Genetica's library so that you can speed up your workflow by reusing parts of your work in multiple textures.
|
Zooming Textures
|
Introduces the mechanics of zooming textures in order to change the size of their features as well as make them repeat more or less often.
|
Using Effect Maps
|
Shows you how to generate various effect maps, such as bump and specular maps, for use in your external 3D application.
|
Making Website Thumbnails (Pro/Studio)
|
Shows you how to use the Pro/Studio edition's batch processor to quickly turn a number of textures into thumbnails for display on your website.
|